![]() ![]() #PLAY FREECIV ORG FULL#The development branch: 2.1 has full 32b RGBA support and allows for full use of proper transparency and such. The stable branches: 1.x and 2.0.x have more limited graphical abilities XAW is a rather old toolkit, while SDL uses custom widgets made especially for Freeciv. The GTK2 client is very complex, has a lot of options and looks a bit bland since it uses an application toolkit not geared towards games. How Freeciv looks are determined by several factors, where the most important might be: ![]() ![]() If any of you guys want to try FreeCiv, it's at. I've also been thinking about picking Wesnoth up again, I probably will soon. The fact that Wesnoth can stand up to such a great classic as Civilization and still hold it's own is a testament to the wonderful simplicity yet still great gameplay of the game. But there's alot more strategy involved as you have to consider irrigation, mines, you have to keep your citizens happy, advance technologies, and many more other things(including military action). Wesnoth is highly customizable, it's a simple game to learn but still involves alot of strategy, the game-times are shorter than other strategy games, the online play is great, and the campaigns are really fun.įreeCiv is just about the opposite of Wesnoth, it's EXTREMELY complex, the time it takes for a game to be completed is really long, and you can't build custom games for it(which is probably the best part of Wesnoth online play, the custom games are really fun). So anyway now I'm trying to decide which I like better: If anyone here's ever played Civilization 1 or 2, they will know what FreeCiv is like, it's basically a free version of Civ 1 and Civ 2 with almost the exact same rules and gameplay. Or atleast that's what I thought, until I found FreeCiv. One thing that I've found is that Wesnoth is STILL the best free strategy game hands-down. Hey everyone, I've taken a break from Wesnoth for a while to play things like roguelikes(Nethack, Angband, ADOM), Doom, Quake, and other stuff. ![]()
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